twórcy gry
Oto ludzie dzięki którym mogliśmy zagrać w takie cudo jakim jest
Call of Duty:
Grant Collier[President]
Vince Zampella [Producer]
Jason West [Chief Technology Officer]
Ken Turner [Development Director]
Michael Boon [Lead Animator]
Justin Tomas [Lead Artist]
Zied Rieke [Lead Designer]
Todd Alderman [Designer]
Keith M. Bell [Level designer]
Fairfax McCandlish [ Designer]
Chuck Russom [Sound Designer]
Nathan Silvers [Designer]
Ursula Escher [Character animator]
Brad Allen [Artist]
Chris Hassel [Artist]
Chance Glasco [Animator]
Paul Jury [Lead texture artist]
Jeff Heath [Artist]
Robert Field [Software engineer]
Paul Messerly [Character Animator]
Carl Glave [Software engineer]
Francesco Gigliotti [Software Engineer]
Janice Turner [ Office Manager]
Earl Hammon [Jr-Software engineer]
Bryan Khun [System Admin]
Pewnie zauważyliście, że większość tych ludzi to stary team, który stworzył
Medal of Honor Allied Assault. To właśnie im zawdzięczamy niesamowity realizm rozgrywki.
Call of Duty:
Grant Collier[President]
Vince Zampella [Producer]
Jason West [Chief Technology Officer]
Ken Turner [Development Director]
Michael Boon [Lead Animator]
Justin Tomas [Lead Artist]
Zied Rieke [Lead Designer]
Todd Alderman [Designer]
Keith M. Bell [Level designer]
Fairfax McCandlish [ Designer]
Chuck Russom [Sound Designer]
Nathan Silvers [Designer]
Ursula Escher [Character animator]
Brad Allen [Artist]
Chris Hassel [Artist]
Chance Glasco [Animator]
Paul Jury [Lead texture artist]
Jeff Heath [Artist]
Robert Field [Software engineer]
Paul Messerly [Character Animator]
Carl Glave [Software engineer]
Francesco Gigliotti [Software Engineer]
Janice Turner [ Office Manager]
Earl Hammon [Jr-Software engineer]
Bryan Khun [System Admin]
Pewnie zauważyliście, że większość tych ludzi to stary team, który stworzył
Medal of Honor Allied Assault. To właśnie im zawdzięczamy niesamowity realizm rozgrywki.